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Chapter 7- Setting up a Scene in 3D Studio MAX ( 3ds max ) ( Tutorial / Lesson on Modeling & setting up a Room in 3DS MAX)
Author - Saju Asokan
Last Updated: Aug 02 2008
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Setting up a whole scene in 3D Studio MAX ( 3ds max ) - Tutorial / Lesson

In this lesson, you will learn how to set up a scene, consisting of several different objects in 3D Studio MAX ( 3ds max ). Here, we will set up a room with the table, vase & toy duck in it. This lesson will teach you on how to integrate various objects into such indoor scenes in 3D Studio MAX ( 3ds max ).

Modeling the room in 3D Studio MAX ( 3ds max ) - Tutorial / Lesson

Create a new scene and reset it. We are going to model the walls of the room in 3D Studio MAX ( 3ds max ). The walls, floor, roof etc of a room can easily be modelled using boxes. From the Create panel, within standard primitives choose Box and in the top viewport, draw a box. In the modify panel change its length to 500, width to 600 and height to 10. This box, acts as the floor.

For creating the roof, we just need to duplicate this box, and move it a bit higher. Holding down the shift key, click on the box to duplicate it in 3D Studio MAX ( 3ds max ). Using the move tool move one of the boxes to a higher position, as shown in the figure.

3d max free tutorial room modeling
Now we need to construct the walls in 3D Studio MAX ( 3ds max ). In the front viewport, draw a box starting from the top left corner of the roof and extending to the bottom right corner of the floor. The thickness can be arbitrary. After construction, you can change it to a value of 10 through the modify panel in 3D Studio MAX ( 3ds max ). Refer the figure to see how the wall should span from the top left of the roof to the bottom right of the floor.
3d max room modeling
 
 
Looking at the perspective view you will notice that the wall got created at the centre of the grid in 3D Studio MAX ( 3ds max ). Using the move tool move the wall to one of the ends. Duplicate the wall, and move the copy to the other end. See the figure. (Using the top view will be easier here)
3d max room modeling tutorial free

In the Left viewport, draw a box extending from the top left of the roof to the bottom right of the floor. This will create another wall to close the room. Move the wall from the centre of the grid to one of the ends. Duplicate the wall and move the copy to the other end. This closes the whole room in the 3D Studio MAX ( 3ds max ) scene, and should look like that in the figure.

free 3ds max room setup tutorial
Creating a Door in 3D Studio MAX ( 3ds max ) - Tutorial / Lesson
Looking at the top viewport, you will notice that the room is longer along one side. Now we're going to create a door in one of the walls that closes the longer side. Create a box in the top viewport near the bottom right edge of the room. See the figure. Change the size of the box to: length: 100 , width: 50, height: 150. We will use this box to create a hole in the wall in the 3D Studio MAX ( 3ds max ) scene. Please keep in mind that the box used for cutting the hole should always be thicker than the wall.
free 3d max tutorial door creation modeling

Rotate and see the new box in the perspective viewport. In the perspective view, click on the wall on which the new box overlaps. Now in the create panel in 3D Studio MAX ( 3ds max ), inside geometry choose compound objects from the roll out.

With the wall selected in the viewport click on Boolean within the compound tools. This displays the Boolean's parameters in 3D Studio MAX ( 3ds max ). Make sure that Subtraction (A-B) is active within the category - operation. This mode lets you subtract the second operand from the first. Here, the first operand is the wall on which we applied the Boolean. We need to choose the second operand (new box we created).

Now click Pick Operand B and click on the new box that we created for constructing the hole, preferably within the perspective viewport in 3D Studio MAX ( 3ds max ). This should create the hole required for the door. See the figures.

3d max door room modeling tutorial free

3d max boolean free tutorial

3d max room creat modeling tutorial
 
 

Save the scene as 'int-lev3-room.max'. Lets continue with the room construction in the next page of this tutorial.

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