Adjusting Physique envelopes in 3D Studio MAX ( 3ds max ) - Tutorial / Lesson |
|
Physique works by binding the vertices surrounding a bone in the Biped ( or any skeletal system ) by means of envelopes. By tuning the envelope size and other parameters, you can control how the Physique performs the binding in 3D Studio MAX ( 3ds max ). What you see in the snapshot is the envelope in the left thigh region. Well lets see how you can display it.
Select your female mesh, go to the Modify Panel, and in the Modifier Stack, click on the '+' symbol next to the Physique listed. Select Envelope and click somewhere on the mesh over the Left thigh region. It will activate the envelope associated with the bone, to which that region is bound.
|
|
|
Now, if you look a bit below in the Modify Panel in 3D Studio MAX ( 3ds max ), you will see various parameters associated with the selected envelope. Here the Inner envelope is the envelope represented with red colour. That envelope has the strongest influence on the vertices. The Outer envelope is the larger one with blackish color. It gives subtle and blending bindings in 3D Studio MAX ( 3ds max ).
Now click on the Outer tab as shown in the figure and enter the values as shown in the figure
|
|
The Radial scale is the overall size of the envelope. The larger the envelope is, the broader will be it's area of binding. Parent Overlap decides how much this bone will influence the vertices controlled by it's parent bone. For example here, for the Thigh, the Parent bone is the hip bone. Similarly Child Overlap decides how much the bone will influence the vertices controlled by it's child bone. In our current case, the child bone is the 'Shin bone'.
We have reduced the Outer Radial Scale to 1.0 since the envelope was extending way too much than that is required. You can adjust the value based on your case in 3D Studio MAX ( 3ds max ).
We have reduced the Child Overlap to 0.2 so that bones will have distinct areas of strong influence, and hence a bend at the knee joint will give sharper results instead of a curved pipe like bend in 3D Studio MAX ( 3ds max ). We didn't reduce the Parent Overlap since, a bend at the hip region needs to be more fluid and blended. Got it?
Note: The distinct Inner, Outer and Both buttons give individual control of the parameters for the respective envelopes. Check which button is selected before making the envelope changes.
Tip: If ever you feel that the strength of an envelope's binding is not sufficient, you can change the Strength by entering it in the Strength parameter, after selecting the envelope in 3D Studio MAX ( 3ds max ).
|