Now lets repeat the steps on the remaining vertices. Look at the selected vertices (red coloured) in the first figure. These are the neck line vertices that belong to the body spline cage. You need to snap the head spline's corresponding neckline vertices on to these selected vertices.
Looking at the second figure, you will understand which all vertices needs to be snapped on to those vertices in 3D Studio MAX ( 3ds max ).
Even though we have snapped the vertices, there exists two seperate vertices at each point (from both the spline sections - head and body), which needs to be welded in 3D Studio MAX ( 3ds max ). Drag small selection rectangles around each vertex, along the neckline that you snapped (to select both the vertices at a point) and click Weld from the Modify Panel in 3D Studio MAX ( 3ds max ). Do this on all the vertices along the neck line, to weld together the vertices from the head and body spline sections.
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